#include "InsetMath.h"
-#include "Font.h"
-
namespace lyx {
class latexkeys;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
- Dimension const dimension(BufferView const &) const { return dim_; }
- ///
void draw(PainterInfo &, int x, int y) const;
///
- int kerning() const { return kerning_; }
+ int kerning(BufferView const *) const { return kerning_; }
///
bool isRelOp() const;
mutable int kerning_;
///
mutable bool scriptable_;
- /// FIXME: move this out to BufferView
- mutable Dimension dim_;
};
} // namespace lyx