#include "MathData.h"
#include "MathStream.h"
#include "TextPainter.h"
-#include "LColor.h"
#include "frontends/Painter.h"
namespace lyx {
-using std::auto_ptr;
-
-
InsetMathSqrt::InsetMathSqrt()
: InsetMathNest(1)
{}
-auto_ptr<InsetBase> InsetMathSqrt::doClone() const
+Inset * InsetMathSqrt::clone() const
{
- return auto_ptr<InsetBase>(new InsetMathSqrt(*this));
+ return new InsetMathSqrt(*this);
}
-bool InsetMathSqrt::metrics(MetricsInfo & mi, Dimension & dim) const
+void InsetMathSqrt::metrics(MetricsInfo & mi, Dimension & dim) const
{
cell(0).metrics(mi, dim);
dim.asc += 4;
dim.des += 2;
dim.wid += 12;
metricsMarkers(dim);
- if (dim_ == dim)
- return false;
- dim_ = dim;
- return true;
}
void InsetMathSqrt::draw(PainterInfo & pi, int x, int y) const
{
cell(0).draw(pi, x + 10, y);
- int const a = dim_.ascent();
- int const d = dim_.descent();
- int xp[4];
- int yp[4];
- xp[0] = x + dim_.width(); yp[0] = y - a + 1;
- xp[1] = x + 8; yp[1] = y - a + 1;
- xp[2] = x + 5; yp[2] = y + d - 1;
- xp[3] = x; yp[3] = y + (d - a)/2;
- pi.pain.lines(xp, yp, 4, LColor::math);
+ Dimension const dim = dimension(*pi.base.bv);
+ int const a = dim.ascent();
+ int const d = dim.descent();
+ int xp[3];
+ int yp[3];
+ pi.pain.line(x + dim.width(), y - a + 1,
+ x + 8, y - a + 1, Color_math);
+ xp[0] = x + 8; yp[0] = y - a + 1;
+ xp[1] = x + 5; yp[1] = y + d - 1;
+ xp[2] = x; yp[2] = y + (d - a)/2;
+ pi.pain.lines(xp, yp, 3, Color_math);
drawMarkers(pi, x, y);
}
}
-void InsetMathSqrt::drawT(TextPainter & pain, int x, int y) const
+void InsetMathSqrt::drawT(TextPainter & /*pain*/, int /*x*/, int /*y*/) const
{
+ /*
cell(0).drawT(pain, x + 2, y);
- pain.horizontalLine(x + 2, y - cell(0).ascent(), cell(0).width(), '_');
- pain.verticalLine (x + 1, y - cell(0).ascent() + 1, cell(0).height());
- pain.draw(x, y + cell(0).descent(), '\\');
+ Dimension const & dim0 = cell(0).dimension(*pi.base.bv);
+ pain.horizontalLine(x + 2, y - dim0.ascent(), dim0.width(), '_');
+ pain.verticalLine (x + 1, y - dim0.ascent() + 1, dim0.height());
+ pain.draw(x, y + dim0.descent(), '\\');
+ */
}
void InsetMathSqrt::write(WriteStream & os) const
{
+ MathEnsurer ensurer(os);
os << "\\sqrt{" << cell(0) << '}';
}