Changer dummy2 = mi.base.changeEnsureMath();
Changer dummy = mi.base.font.changeStyle(style_);
cell(0).metrics(mi, dim);
- metricsMarkers(mi, dim);
}
{
Changer dummy2 = pi.base.changeEnsureMath();
Changer dummy = pi.base.font.changeStyle(style_);
- cell(0).draw(pi, x + 1, y);
- drawMarkers(pi, x, y);
+ cell(0).draw(pi, x, y);
}
// From the MathML documentation:
-// MathML uses two attributes, displaystyle and scriptlevel, to control
-// orthogonal presentation features that TeX encodes into one "style"
-// attribute with values \displaystyle, \textstyle, \scriptstyle, and
-// \scriptscriptstyle. The corresponding values of displaystyle and scriptlevel
-// for those TeX styles would be "true" and "0", "false" and "0", "false" and "1",
-// and "false" and "2", respectively.
+// MathML uses two attributes, displaystyle and scriptlevel, to control
+// orthogonal presentation features that TeX encodes into one "style"
+// attribute with values \displaystyle, \textstyle, \scriptstyle, and
+// \scriptscriptstyle. The corresponding values of displaystyle and scriptlevel
+// for those TeX styles would be "true" and "0", "false" and "0", "false" and "1",
+// and "false" and "2", respectively.
void InsetMathSize::mathmlize(MathStream & ms) const
{
string const & name = to_utf8(key_->name);