#include "MathData.h"
#include "MathParser.h"
#include "MathStream.h"
+#include "MetricsInfo.h"
#include "output_xhtml.h"
#include "support/convert.h"
namespace lyx {
InsetMathSize::InsetMathSize(Buffer * buf, latexkeys const * l)
- : InsetMathNest(buf, 1), key_(l), style_(Styles(convert<int>(l->extra)))
+ : InsetMathNest(buf, 1), key_(l),
+ style_(MathStyle(convert<int>(l->extra)))
{}
void InsetMathSize::metrics(MetricsInfo & mi, Dimension & dim) const
{
- Changer dummy = mi.base.changeStyle(style_);
+ Changer dummy2 = mi.base.changeEnsureMath();
+ Changer dummy = mi.base.font.changeStyle(style_);
cell(0).metrics(mi, dim);
- metricsMarkers(mi, dim);
}
void InsetMathSize::draw(PainterInfo & pi, int x, int y) const
{
- Changer dummy = pi.base.changeStyle(style_);
- cell(0).draw(pi, x + 1, y);
- drawMarkers(pi, x, y);
+ Changer dummy2 = pi.base.changeEnsureMath();
+ Changer dummy = pi.base.font.changeStyle(style_);
+ cell(0).draw(pi, x, y);
}
-void InsetMathSize::write(WriteStream & os) const
+void InsetMathSize::write(TeXMathStream & os) const
{
MathEnsurer ensurer(os);
os << "{\\" << key_->name << ' ' << cell(0) << '}';
// From the MathML documentation:
-// MathML uses two attributes, displaystyle and scriptlevel, to control
-// orthogonal presentation features that TeX encodes into one "style"
-// attribute with values \displaystyle, \textstyle, \scriptstyle, and
-// \scriptscriptstyle. The corresponding values of displaystyle and scriptlevel
-// for those TeX styles would be "true" and "0", "false" and "0", "false" and "1",
-// and "false" and "2", respectively.
-void InsetMathSize::mathmlize(MathStream & ms) const
+// MathML uses two attributes, displaystyle and scriptlevel, to control
+// orthogonal presentation features that TeX encodes into one "style"
+// attribute with values \displaystyle, \textstyle, \scriptstyle, and
+// \scriptscriptstyle. The corresponding values of displaystyle and scriptlevel
+// for those TeX styles would be "true" and "0", "false" and "0", "false" and "1",
+// and "false" and "2", respectively.
+void InsetMathSize::mathmlize(MathMLStream & ms) const
{
string const & name = to_utf8(key_->name);
bool dispstyle = (name == "displaystyle");