tr().metrics(mi, dimtr);
}
- BufferView & bv = *mi.base.bv;
+ BufferView const & bv = *mi.base.bv;
// FIXME: data copying... not very efficient.
dim.wid = nwid(bv) + nker(mi.base.bv) + 2 * dx;
void InsetMathSideset::draw(PainterInfo & pi, int x, int y) const
{
Changer dummy2 = pi.base.changeEnsureMath();
- BufferView & bv = *pi.base.bv;
+ BufferView const & bv = *pi.base.bv;
nuc().draw(pi, x + dxn(bv), y);
if (!scriptl_)
bl().draw(pi, x , y);