#include "support/debug.h"
-#include <boost/assert.hpp>
+#include "support/lassert.h"
#include <ostream>
InsetMathScript::InsetMathScript(MathAtom const & at, bool up)
: InsetMathNest(2), cell_1_is_up_(up), limits_(0)
{
- BOOST_ASSERT(nargs() >= 1);
+ LASSERT(nargs() >= 1, /**/);
cell(0).push_back(at);
}
{
if (nargs() == 3)
return cell(2);
- BOOST_ASSERT(nargs() > 1);
+ LASSERT(nargs() > 1, /**/);
return cell(1);
}
{
if (nargs() == 3)
return cell(2);
- BOOST_ASSERT(nargs() > 1);
+ LASSERT(nargs() > 1, /**/);
return cell(1);
}
MathData const & InsetMathScript::up() const
{
- BOOST_ASSERT(nargs() > 1);
+ LASSERT(nargs() > 1, /**/);
return cell(1);
}
MathData & InsetMathScript::up()
{
- BOOST_ASSERT(nargs() > 1);
+ LASSERT(nargs() > 1, /**/);
return cell(1);
}
int InsetMathScript::dx0(BufferView const & bv) const
{
- BOOST_ASSERT(hasDown());
+ LASSERT(hasDown(), /**/);
Dimension const dim = dimension(bv);
return hasLimits() ? (dim.wid - down().dimension(bv).width()) / 2 : nwid(bv);
}
int InsetMathScript::dx1(BufferView const & bv) const
{
- BOOST_ASSERT(hasUp());
+ LASSERT(hasUp(), /**/);
Dimension const dim = dimension(bv);
return hasLimits() ? (dim.wid - up().dimension(bv).width()) / 2 : nwid(bv) + nker(&bv);
}
return (cell_1_is_up_ == up) ? 1 : 0;
if (nargs() == 3)
return up ? 1 : 2;
- BOOST_ASSERT(false);
+ LASSERT(false, /**/);
// Silence compiler
return 0;
}
// should be on top of the cursor old.
Cursor insetCur = old;
int scriptSlice = insetCur.find(this);
- BOOST_ASSERT(scriptSlice != -1);
+ LASSERT(scriptSlice != -1, /**/);
insetCur.cutOff(scriptSlice);
insetCur.recordUndoInset();