class InsetMathOverset : public InsetMathFracBase {
public:
///
- InsetMathOverset(Buffer * buf) : InsetMathFracBase(buf) {}
+ explicit InsetMathOverset(Buffer * buf) : InsetMathFracBase(buf) {}
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
- idx_type firstIdx() const { return 1; }
+ bool idxUpDown(Cursor & cur, bool up) const;
///
- idx_type lastIdx() const { return 1; }
+ bool idxFirst(Cursor &) const;
+ ///
+ bool idxLast(Cursor &) const;
///
void write(WriteStream & os) const;
///