///
void draw(PainterInfo & pi, int x, int y) const;
///
- idx_type firstIdx() const { return 1; }
+ bool idxUpDown(Cursor & cur, bool up) const;
///
- idx_type lastIdx() const { return 1; }
+ bool idxFirst(Cursor &) const;
+ ///
+ bool idxLast(Cursor &) const;
///
void write(WriteStream & os) const;
///