/// identifies NestInsets
InsetMathNest const * asNestInset() const { return this; }
/// get cursor position
- void cursorPos(CursorSlice const & sl, bool boundary, int & x, int & y) const;
+ void cursorPos(BufferView const & bv, CursorSlice const & sl,
+ bool boundary, int & x, int & y) const;
///
void edit(LCursor & cur, bool left);
///