#ifndef MATH_NESTINSET_H
#define MATH_NESTINSET_H
-#include "InsetMathDim.h"
+#include "InsetMath.h"
namespace lyx {
single symbol.
*/
-class InsetMathNest : public InsetMathDim {
+class InsetMathNest : public InsetMath {
public:
/// nestinsets have a fixed size to start with
explicit InsetMathNest(idx_type ncells);
+ ///
+ virtual ~InsetMathNest() { destroyed(); }
/// the size is usually some sort of convex hull of the cells
/// hides inset::metrics() intentionally!
///
void edit(Cursor & cur, bool left);
///
- InsetBase * editXY(Cursor & cur, int x, int y);
+ Inset * editXY(Cursor & cur, int x, int y);
/// order of movement through the cells when pressing the left key
bool idxLeft(Cursor &) const;
/// direct access to the cell.
/// inlined because shows in profile.
//@{
- MathArray & cell(idx_type i) { return cells_[i]; }
- MathArray const & cell(idx_type i) const { return cells_[i]; }
+ MathData & cell(idx_type i) { return cells_[i]; }
+ MathData const & cell(idx_type i) const { return cells_[i]; }
//@}
/// can we move into this cell (see macroarg.h)
/// replace in all cells
void replace(ReplaceData &);
/// do we contain a given pattern?
- bool contains(MathArray const &) const;
+ bool contains(MathData const &) const;
/// glue everything to a single cell
- MathArray glue() const;
+ MathData glue() const;
/// debug helper
void dump() const;
int latex(Buffer const &, odocstream & os,
OutputParams const & runparams) const;
+ /// This signal is emitted when the inset is destroyed.
+ boost::signal<void()> * destroyedSignal() { return &destroyed; }
+
protected:
+ ///
+ InsetMathNest(InsetMathNest const & inset);
+ ///
+ InsetMathNest & operator=(InsetMathNest const &);
+
///
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
/// do we want to handle this event?
protected:
/// we store the cells in a vector
- typedef std::vector<MathArray> cells_type;
+ typedef std::vector<MathData> cells_type;
/// thusly:
cells_type cells_;
/// if the inset is locked, it can't be entered with the cursor
bool lock_;
+
+private:
+ /// This signal is emitted when the inset is destroyed.
+ boost::signal<void()> destroyed;
};