#include "InsetMathMatrix.h"
#include "MathData.h"
-#include "MathMLStream.h"
+#include "MathStream.h"
namespace lyx {
}
-void InsetMathMatrix::mathmlize(MathMLStream & os) const
+void InsetMathMatrix::mathmlize(MathStream & os) const
{
InsetMathGrid::mathmlize(os);
}