///
void addPreview(DocIterator const & inset_pos,
graphics::PreviewLoader &) const;
- /// Recreate the preview if preview is enabled.
- void reloadPreview(DocIterator const & pos) const;
+ /// Prepare the preview if preview is enabled. A subsequent
+ /// call to reloadPreview will recreate the preview.
+ void preparePreview(DocIterator const & pos) const;
///
void initUnicodeMath() const;