#include "InsetMathNest.h"
-#include <string>
-
namespace lyx {
class InsetMathEnv : public InsetMathNest {
public:
///
- InsetMathEnv(docstring const & name_);
+ InsetMathEnv(Buffer * buf, docstring const & name_);
///
void draw(PainterInfo &, int x, int y) const;
///