namespace lyx {
InsetMathDots::InsetMathDots(latexkeys const * key)
- : key_(key)
+ : dh_(0), key_(key)
{}
}
-void InsetMathDots::draw(PainterInfo & pain, int x, int y) const
+void InsetMathDots::draw(PainterInfo & pi, int x, int y) const
{
- Dimension const dim = dimension(*pain.base.bv);
+ Dimension const dim = dimension(*pi.base.bv);
if (key_->name == "adots" || key_->name == "iddots")
--y;
- mathed_draw_deco(pain, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
+ mathed_draw_deco(pi, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
key_->name);
if (key_->name == "vdots" || key_->name == "ddots" || key_->name == "adots" || key_->name == "iddots")
++x;
++y;
else if (key_->name != "vdots")
--y;
- mathed_draw_deco(pain, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
+ mathed_draw_deco(pi, x + 2, y - dh_, dim.width() - 2, dim.ascent(),
key_->name);
- setPosCache(pain, x, y);
+ setPosCache(pi, x, y);
}
void InsetMathDots::validate(LaTeXFeatures & features) const
{
if (!key_->requires.empty())
- features.require(to_utf8(key_->requires));
+ features.require(key_->requires);
}
std::string ent;
if (n == "dots" || n == "dotsc" || n == "dotso" || n == "ldots")
ent = "…";
- else if (n == "adots")
+ else if (n == "adots" || n == "iddots")
ent = "⋰";
else if (n == "cdots" || n == "dotsb" || n == "dotsi" || n == "dotsm")
ent = "⋯";
else if (n == "ddots")
ent = "⋱";
- else if (n == "iddots")
- ent = "⋰";
else if (n == "vdots")
ent = "⋮";
else
os << MTag("mi") << from_ascii(ent) << ETag("mi");
}
+
+void InsetMathDots::htmlize(HtmlStream & os) const
+{
+ // which symbols we support is decided by what is listed in
+ // lib/symbols as generating a dots inset
+ docstring const & n = key_->name;
+ std::string ent;
+ if (n == "dots" || n == "dotsc" || n == "dotso" || n == "ldots")
+ ent = "…";
+ else if (n == "adots" || n == "iddots")
+ ent = "⋰";
+ else if (n == "cdots" || n == "dotsb" || n == "dotsi" || n == "dotsm")
+ ent = "⋯";
+ else if (n == "ddots")
+ ent = "⋱";
+ else if (n == "vdots")
+ ent = "⋮";
+ else
+ LASSERT(false, ent = "#x02026;");
+ os << from_ascii(ent);
+}
+
} // namespace lyx