#include "InsetMathNest.h"
-#include <string>
-
namespace lyx {
///
void draw(PainterInfo &, int x, int y) const;
+ ///
+ void validate(LaTeXFeatures & features) const;
///
void write(WriteStream & os) const;
/// write normalized content
///
void mathmlize(MathStream &) const;
///
+ void htmlize(HtmlStream &) const;
+ ///
void octave(OctaveStream &) const;
///
InsetCode lyxCode() const { return MATH_DELIM_CODE; }