#include "InsetMath.h"
+#include "Font.h"
namespace lyx {
///
void drawT(TextPainter &, int x, int y) const;
///
- int width() const { return width_; }
+ int kerning() const { return kerning_; }
///
void write(WriteStream & os) const;
bool isRelOp() const;
private:
- virtual std::auto_ptr<InsetBase> doClone() const;
+ virtual std::auto_ptr<Inset> doClone() const;
/// the character
char_type char_;
- /// cached width
- mutable int width_;
+ /// cached kerning for superscript
+ mutable int kerning_;
+ ///
+ mutable Font font_cache_;
};
} // namespace lyx