#include "InsetMath.h"
-
namespace lyx {
/// The base character inset.
///
explicit InsetMathChar(char_type c);
///
+ void setBuffer(Buffer &) {}
+ ///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
void drawT(TextPainter &, int x, int y) const;
///
- int width() const { return width_; }
+ int kerning(BufferView const *) const { return kerning_; }
///
void write(WriteStream & os) const;
bool isRelOp() const;
private:
- virtual std::auto_ptr<InsetBase> doClone() const;
+ virtual Inset * clone() const;
/// the character
char_type char_;
- /// cached width
- mutable int width_;
+ /// cached kerning for superscript
+ mutable int kerning_;
};
} // namespace lyx