case '<': entity = "<"; break;
case '>': entity = ">"; break;
case '&': entity = "&"; break;
+ case ' ':
+ if (!ms.inText())
+ break;
+ entity = " ";
+ break;
default: break;
}
if (ms.inText()) {
if (entity.empty())
- ms << char_type(char_);
+ ms.os().put(char_);
else
ms << from_ascii(entity);
return;
}
+void InsetMathChar::htmlize(HtmlStream & ms) const
+{
+ std::string entity;
+ switch (char_) {
+ case '<': entity = "<"; break;
+ case '>': entity = ">"; break;
+ case '&': entity = "&"; break;
+ default: break;
+ }
+
+ bool have_entity = !entity.empty();
+
+ if (ms.inText()) {
+ if (have_entity)
+ ms << from_ascii(entity);
+ else
+ ms.os().put(char_);
+ return;
+ }
+
+ if (have_entity) {
+ ms << ' ' << from_ascii(entity) << ' ';
+ return;
+ }
+
+ if (isalpha(char_) || Encodings::isMathAlpha(char_))
+ // we don't use MTag and ETag because we do not want the spacing
+ ms << MTag("i") << char_type(char_) << ETag("i");
+ else
+ // an operator, so give some space
+ ms << " " << char_type(char_) << " ";
+}
+
+
bool InsetMathChar::isRelOp() const
{
return char_ == '=' || char_ == '<' || char_ == '>';