#include "insets/Inset.h"
+#include "TexRow.h"
+
namespace lyx {
math editor only, it isn't a general LyX inset. It's used to represent all
the math objects.
-Math insets do not know there parents, a cursor position or things
+Math insets do not know their parents, a cursor position or things
like that. They are dumb objects that are contained in other math insets
(InsetMathNests, in fact) thus forming a tree. The root of this tree is
always a InsetMathHull, which provides an interface to the Outer World by
bool isInToc() const { return true; }
///
InsetCode lyxCode() const { return MATH_CODE; }
+ ///
+ uid_type id() const { return this; }
};
///