#include "MathData.h"
-#include "insets/InsetBase.h"
+#include "insets/Inset.h"
namespace lyx {
class InsetMathSymbol;
class InsetMathUnknown;
-class RefInset;
+class InsetMathRef;
class NormalStream;
class OctaveStream;
class ReplaceData;
-class InsetMath : public InsetBase {
+class InsetMath : public Inset {
public:
/// identification as math inset
InsetMath * asInsetMath() { return this; }
virtual InsetMathSymbol const * asSymbolInset() const { return 0; }
virtual InsetMathUnknown * asUnknownInset() { return 0; }
virtual InsetMathUnknown const * asUnknownInset() const { return 0; }
- virtual RefInset * asRefInset() { return 0; }
+ virtual InsetMathRef * asRefInset() { return 0; }
/// identifies things that can get scripts
virtual bool isScriptable() const { return false; }