///
void draw(PainterInfo & pi, int x, int y) const;
///
- InsetBase * editXY(LCursor &, int, int);
+ Inset * editXY(Cursor &, int, int);
///
void write(WriteStream & os) const;
//
virtual docstring const screenLabel() const;
///
docstring const & commandname() const { return name_; }
+ ///
+ bool isActive() const { return false; }
+
private:
- virtual std::auto_ptr<InsetBase> doClone() const;
+ virtual std::auto_ptr<Inset> doClone() const;
///
docstring name_;