#include "layout.h"
#include "LColor.h"
#include "insets/inset.h"
-#include "WordLangTuple.h"
class Buffer;
class BufferParams;
class Spacing;
class UpdatableInset;
class VSpace;
+class WordLangTuple;
/**
///
void setLayout(BufferView *, string const & layout);
- /// used in setlayout
- void makeFontEntriesLayoutSpecific(Buffer const *, Paragraph * par);
-
/** increment depth over selection and make a total rebreak of those
paragraphs
*/
paragraphs */
void decDepth(BufferView *);
- /** Get the depth at current cursor position
- */
+ /// get the depth at current cursor position
int getDepth() const;
/** set font over selection and make a total rebreak of those
*/
void redoHeightOfParagraph(BufferView *, LyXCursor const & cursor);
- /** forces the redrawing of a paragraph. Needed when manipulating a
- right address box
- */
- void redoDrawingOfParagraph(BufferView *, LyXCursor const & cursor);
-
/** insert a character, moves all the following breaks in the
same Paragraph one to the right and make a little rebreak
*/
///
void insertInset(BufferView *, Inset * inset);
- /** Completes the insertion with a full rebreak. */
+ /// Completes the insertion with a full rebreak
void fullRebreak(BufferView *);
///
///
mutable int refresh_y;
///
- int refresh_height;
- ///
int refresh_width;
///
int refresh_x;
///
void status(BufferView *, text_status) const;
+ ///
+ Inset::RESULT dispatch(FuncRequest const & cmd);
+
private:
/** wether the screen needs a refresh,
starting with refresh_y
to the beginning of this word.
With SelectSelectedWord can this be highlighted really
*/
- WordLangTuple selectNextWordToSpellcheck(BufferView *, float & value) const;
+ WordLangTuple const selectNextWordToSpellcheck(BufferView *, float & value) const;
///
void selectSelectedWord(BufferView *);
/// returns true if par was empty and was removed
bool setfont = true,
bool boundary = false) const;
///
- float getCursorX(BufferView *, Row *, lyx::pos_type pos,
- lyx::pos_type last, bool boundary) const;
- ///
void setCurrentFont(BufferView *) const;
///
///
void cursorLeftOneWord(BufferView *) const;
///
- void cursorLeftOneWord(LyXCursor &) const;
- ///
void cursorRightOneWord(BufferView *) const;
///
void cursorUpParagraph(BufferView *) const;
/// Change the case of the word at cursor position.
void changeCase(BufferView *, TextCase action);
///
- void changeRegionCase(BufferView * bview,
- LyXCursor const & from,
- LyXCursor const & to,
- LyXText::TextCase action);
- ///
void transposeChars(BufferView &);
/** returns a printed row in a pixmap. The y value is needed to
///
void checkParagraph(BufferView *, Paragraph * par, lyx::pos_type pos);
///
- int numberOfCell(Paragraph * par, lyx::pos_type pos) const;
- ///
- void removeTableRow(LyXCursor & cursor) const;
- ///
- bool isEmptyTableCell() const;
- ///
- void toggleAppendix(BufferView *);
- ///
int workWidth(BufferView *) const;
///
int workWidth(BufferView *, Inset * inset) const;
///
mutable Row * lastrow;
+ ///
+ void cursorLeftOneWord(LyXCursor &) const;
+
+ ///
+ float getCursorX(BufferView *, Row *, lyx::pos_type pos,
+ lyx::pos_type last, bool boundary) const;
+ ///
+ void changeRegionCase(BufferView * bview,
+ LyXCursor const & from,
+ LyXCursor const & to,
+ LyXText::TextCase action);
+ /// used in setlayout
+ void makeFontEntriesLayoutSpecific(Buffer const *, Paragraph * par);
+
+ /** forces the redrawing of a paragraph. Needed when manipulating a
+ right address box
+ */
+ void redoDrawingOfParagraph(BufferView *, LyXCursor const & cursor);
+
/** Copybuffer for copy environment type.
Asger has learned that this should be a buffer-property instead
Lgb has learned that 'char' is a lousy type for non-characters
public:
/** Updates all counters starting BEHIND the row. Changed paragraphs
* with a dynamic left margin will be rebroken. */
- void updateCounters(BufferView *, Row * row) const;
+ void updateCounters(BufferView *) const;
private:
///
void setCounter(Buffer const *, Paragraph * par) const;
+ ///
+ Inset::RESULT lfunAppendix(FuncRequest const & cmd);
/*
* some low level functions