RC_DEFAULT_LANGUAGE,
RC_LABEL_INIT_LENGTH,
RC_DISPLAY_GRAPHICS,
+ RC_PREVIEW,
#ifdef USE_PSPELL
RC_USE_PSPELL,
#endif
///
void setDefaults();
///
- int read (string const & filename);
+ int read(string const & filename);
///
void readBindFileIfNeeded();
///
int label_init_length;
///
string display_graphics;
+ ///
+ bool show_banner;
+ ///
+ bool preview;
private:
/// Is a bind file already (or currently) read?
bool hasBindFile;