different input methods for different frames, but for now we can
keep it as it is. */
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include <X11/Xlib.h>
-// Initialize the compose key handling
+/// Initialize the compose key handling
extern void InitLyXLookup(Display *, Window ) ;
-// Read a keysym and/or a string (like XLookupString)
+/// Read a keysym and/or a string (like XLookupString)
extern int LyXLookupString(XEvent * event,
char * buffer_return, int bytes_buffer,
KeySym * keysym_return);
-// Call this when you destroy your window
+/// Call this when you destroy your window
extern void CloseLyXLookup();