#pragma interface
#endif
+#include FORMS_H_LOCATION
#include "commandtags.h"
#include "kbsequence.h"
#include "insets/lyxinset.h"
#include "LString.h"
class LyXView;
+class auto_mem_buffer;
/** This class encapsulates all the LyX command operations.
This is the class of the LyX's "high level event handler".
public:
/// The status of a function.
enum func_status {
- OK = 0, // No problem
+ /// No problem
+ OK = 0,
+ ///
Unknown = 1,
- Disabled = 2, // Command cannot be executed
+ /// Command cannot be executed
+ Disabled = 2,
+ ///
ToggleOn = 4,
+ ///
ToggleOff = 8
};
///
+ explicit
LyXFunc(LyXView *);
- /// LyX distpatcher, executes lyx actions.
+ /// LyX dispatcher, executes lyx actions.
string Dispatch(int action, char const * arg = 0);
/// The same but uses the name of a lyx command.
string Dispatch(string const & cmd);
- /// A keyboard event is processed to execute a lyx action.
- int processKeyEvent(XEvent * ev);
+ /// Same again but for xtl buffers. Still looking for better idea.
+ bool Dispatch(int action, auto_mem_buffer &);
+#if 0
+ /// A keyboard event is processed to execute a lyx action.
+ int processKeyEvent(XEvent * ev);
+#else
+ ///
+ int processKeySym(KeySym k, unsigned int state);
+#endif
///
func_status getStatus(int ac) const;
void MenuOpen();
///
- void doImportLaTeX(bool);
-
+ void doImport(string const &);
///
- void doImportASCII(bool);
+ void doImportHelper(string const &, string const &, string const &,
+ bool func(BufferView *, string const &) );
///
void MenuInsertLyXFile(string const &);
show_sc = hm;
}
-
+///
inline
void operator|=(LyXFunc::func_status & fs, LyXFunc::func_status f)
{