int slx, sly;
UpdatableInset * inset =
owner->view()->the_locking_inset;
- inset->GetCursorPos(slx, sly);
+ inset->GetCursorPos(owner->view(), slx, sly);
owner->view()->unlockInset(inset);
owner->view()->menuUndo();
if (owner->view()->text->cursor.par()->
int slx, sly;
UpdatableInset * inset = owner->view()->
the_locking_inset;
- inset->GetCursorPos(slx, sly);
+ inset->GetCursorPos(owner->view(), slx, sly);
owner->view()->unlockInset(inset);
owner->view()->menuRedo();
inset = static_cast<UpdatableInset*>(