FL_OBJECT *obj;
FD_form_ref *fdui = (FD_form_ref *) fl_calloc(1, sizeof(FD_form_ref));
- fdui->form_ref = fl_bgn_form(FL_NO_BOX, 290, 330);
- obj = fl_add_box(FL_UP_BOX, 0, 0, 290, 330, "");
- fdui->browser_ref = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 10, 270, 140, "");
+ fdui->form_ref = fl_bgn_form(FL_NO_BOX, 590, 400);
+ obj = fl_add_box(FL_UP_BOX, 0, 0, 590, 400, "");
+ fdui->browser_ref = obj = fl_add_browser(FL_HOLD_BROWSER, 10, 10, 280, 380, "");
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
- obj = fl_add_button(FL_NORMAL_BUTTON, 180, 200, 100, 30, idex(_("Update|#U")));fl_set_button_shortcut(obj, scex(_("Update|#U")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 480, 60, 100, 30, idex(_("Update|#U")));fl_set_button_shortcut(obj, scex(_("Update|#U")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, RefUpdateCB, 0);
- obj = fl_add_button(FL_NORMAL_BUTTON, 180, 240, 100, 30, idex(_("Close|#C^[")));fl_set_button_shortcut(obj, scex(_("Close|#C^[")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 480, 100, 100, 30, idex(_("Close|#C^[")));fl_set_button_shortcut(obj, scex(_("Close|#C^[")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, RefHideCB, 0);
- obj = fl_add_button(FL_NORMAL_BUTTON, 10, 240, 160, 30, idex(_("Insert Reference|#I^M")));fl_set_button_shortcut(obj, scex(_("Insert Reference|#I^M")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 310, 60, 160, 30, idex(_("Insert Reference|#I^M")));fl_set_button_shortcut(obj, scex(_("Insert Reference|#I^M")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
fl_set_object_callback(obj, RefSelectCB, 0);
- obj = fl_add_button(FL_NORMAL_BUTTON, 10, 200, 160, 30, idex(_("Insert Page Number|#P")));fl_set_button_shortcut(obj, scex(_("Insert Page Number|#P")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 310, 100, 160, 30, idex(_("Insert Page Number|#P")));fl_set_button_shortcut(obj, scex(_("Insert Page Number|#P")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
fl_set_object_callback(obj, RefSelectCB, 1);
- obj = fl_add_button(FL_NORMAL_BUTTON, 10, 280, 160, 30, idex(_("Go to Reference|#G")));fl_set_button_shortcut(obj, scex(_("Go to Reference|#G")), 1);
+ obj = fl_add_button(FL_NORMAL_BUTTON, 310, 280, 160, 30, idex(_("Go to Reference|#G")));fl_set_button_shortcut(obj, scex(_("Go to Reference|#G")), 1);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
- fl_set_object_callback(obj, RefSelectCB, 2);
- fdui->ref_name = obj = fl_add_input(FL_NORMAL_INPUT, 80, 160, 200, 30, idex(_("Name|#N")));fl_set_button_shortcut(obj, scex(_("Name|#N")), 1);
+ fl_set_object_callback(obj, RefSelectCB, 5);
+ fdui->ref_name = obj = fl_add_input(FL_NORMAL_INPUT, 380, 20, 200, 30, idex(_("Name|#N")));fl_set_button_shortcut(obj, scex(_("Name|#N")), 1);
fl_set_object_gravity(obj, FL_SouthWest, FL_SouthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
+ fdui->sort = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 310, 360, 110, 30, idex(_("Sort keys|#S")));fl_set_button_shortcut(obj, scex(_("Sort keys|#S")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_callback(obj, RefUpdateCB, 0);
+ fl_set_button(obj, 1);
+ fdui->vref = obj = fl_add_button(FL_NORMAL_BUTTON, 310, 140, 160, 30, idex(_("Insert vReference|#V")));fl_set_button_shortcut(obj, scex(_("Insert vReference|#V")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
+ fl_set_object_callback(obj, RefSelectCB, 2);
+ fdui->vpageref = obj = fl_add_button(FL_NORMAL_BUTTON, 310, 180, 160, 30, idex(_("Insert vPage Number|#N")));fl_set_button_shortcut(obj, scex(_("Insert vPage Number|#N")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
+ fl_set_object_callback(obj, RefSelectCB, 3);
+ fdui->prettyref = obj = fl_add_button(FL_NORMAL_BUTTON, 310, 220, 160, 30, idex(_("Insert Pretty Ref|#T")));fl_set_button_shortcut(obj, scex(_("Insert Pretty Ref|#T")), 1);
+ fl_set_object_lsize(obj, FL_NORMAL_SIZE);
+ fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
+ fl_set_object_callback(obj, RefSelectCB, 4);
fl_end_form();
//fdui->form_ref->fdui = fdui;