]> git.lyx.org Git - lyx.git/blobdiff - src/layout_forms.C
try this for distinguishing inner and outer tabs
[lyx.git] / src / layout_forms.C
index 3c96d9c089989cfe4e8dfbdd65100e094724e920..d74289cb840aca095d8116a048906bbe13ab9b6e 100644 (file)
@@ -17,12 +17,6 @@ FD_form_character *create_form_form_character(void)
   fdui->form_character = fl_bgn_form(FL_NO_BOX, 300, 415);
   obj = fl_add_box(FL_UP_BOX, 0, 0, 300, 415, "");
     fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
-  obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 325, 280, 45, "");
-    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
-    fl_set_object_resize(obj, FL_RESIZE_X);
-  obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 265, 280, 45, "");
-    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
-    fl_set_object_resize(obj, FL_RESIZE_X);
   obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 10, 280, 240, "");
     fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
     fl_set_object_resize(obj, FL_RESIZE_X);
@@ -67,21 +61,17 @@ FD_form_character *create_form_form_character(void)
   fdui->check_toggle_all = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 30, 215, 255, 25, idex(_("Toggle on all these|#T")));fl_set_button_shortcut(obj, scex(_("Toggle on all these|#T")), 1);
     fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
     fl_set_object_resize(obj, FL_RESIZE_X);
-  obj = fl_add_text(FL_NORMAL_TEXT, 20, 255, 210, 20, _("These are never toggled"));
-    fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
-    fl_set_object_lstyle(obj, FL_BOLD_STYLE);
-    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
-    fl_set_object_resize(obj, FL_RESIZE_X);
-  obj = fl_add_text(FL_NORMAL_TEXT, 20, 315, 215, 20, _("These are always toggled"));
-    fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
-    fl_set_object_lstyle(obj, FL_BOLD_STYLE);
-    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
-    fl_set_object_resize(obj, FL_RESIZE_X);
   fdui->choice_language = obj = fl_add_choice(FL_DROPLIST_CHOICE, 95, 175, 190, 30, _("Language:"));
     fl_set_object_boxtype(obj, FL_FRAME_BOX);
     fl_set_object_lsize(obj, FL_NORMAL_SIZE);
     fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
     fl_set_object_resize(obj, FL_RESIZE_X);
+  obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 265, 280, 45, _("These are never toggled"));
+    fl_set_object_lstyle(obj, FL_BOLD_STYLE);
+    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
+  obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 325, 280, 45, _("These are always toggled"));
+    fl_set_object_lstyle(obj, FL_BOLD_STYLE);
+    fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
   fl_end_form();
 
   fdui->form_character->fdui = fdui;
@@ -90,33 +80,3 @@ FD_form_character *create_form_form_character(void)
 }
 /*---------------------------------------*/
 
-FD_form_preamble *create_form_form_preamble(void)
-{
-  FL_OBJECT *obj;
-  FD_form_preamble *fdui = (FD_form_preamble *) fl_calloc(1, sizeof(FD_form_preamble));
-
-  fdui->form_preamble = fl_bgn_form(FL_NO_BOX, 380, 420);
-  obj = fl_add_box(FL_UP_BOX, 0, 0, 380, 420, "");
-  fdui->button_ok = obj = fl_add_button(FL_NORMAL_BUTTON, 50, 380, 100, 30, idex(_("OK|#O")));fl_set_button_shortcut(obj, scex(_("OK|#O")), 1);
-    fl_set_object_lsize(obj, FL_NORMAL_SIZE);
-    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
-    fl_set_object_callback(obj, PreambleOKCB, 0);
-  fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 160, 380, 100, 30, idex(_("Apply|#A")));fl_set_button_shortcut(obj, scex(_("Apply|#A")), 1);
-    fl_set_object_lsize(obj, FL_NORMAL_SIZE);
-    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
-    fl_set_object_callback(obj, PreambleApplyCB, 0);
-  fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 270, 380, 100, 30, idex(_("Cancel|^[")));fl_set_button_shortcut(obj, scex(_("Cancel|^[")), 1);
-    fl_set_object_lsize(obj, FL_NORMAL_SIZE);
-    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
-    fl_set_object_callback(obj, PreambleCancelCB, 0);
-  fdui->input_preamble = obj = fl_add_input(FL_MULTILINE_INPUT, 10, 10, 360, 360, "");
-    fl_set_object_lsize(obj, FL_NORMAL_SIZE);
-    fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
-  fl_end_form();
-
-  fdui->form_preamble->fdui = fdui;
-
-  return fdui;
-}
-/*---------------------------------------*/
-