classes. Probably should the gui class just have a pointer to the non
gui class.
*/
-class Intl
-{
+class Intl {
public:
///
Intl();
+ ///
+ ~Intl();
/// show key mapping dialog
void MenuKeymap();
void InitKeyMapper(bool on);
/// Get the Translation Manager
- inline TransManager * getTrans();
+ TransManager * getTrans();
///
bool keymapon;
///
///
void update();
///
- static void LCombo(int i, void *); // callback
- ///
- static void LCombo2(int i, void *); // callback
+ static void LCombo(int i, void *, Combox *); // callback
///
void Keymap(long code);
///
};
+inline
TransManager * Intl::getTrans()
{
return trans;