bool keymapon;
///
char *chsetcode;
+ ///
+ static void DispatchCallback(FL_OBJECT*,long);
private:
///
//int SelectCharset(char const *code);
///
void Keymap(long code);
///
- static void DispatchCallback(FL_OBJECT*,long);
- ///
bool primarykeymap;
///
int curkeymap;