#ifndef INTL_H
#define INTL_H
+#include FORMS_H_LOCATION
+
#ifdef __GNUG__
#pragma interface
#endif
classes. Probably should the gui class just have a pointer to the non
gui class.
*/
-class Intl
-{
+class Intl {
public:
///
Intl();
void InitKeyMapper(bool on);
/// Get the Translation Manager
- inline TransManager * getTrans();
+ TransManager * getTrans();
///
bool keymapon;
///
+ bool primarykeymap;
+ ///
char * chsetcode;
///
static void DispatchCallback(FL_OBJECT *, long);
///
void Keymap(long code);
///
- bool primarykeymap;
- ///
int curkeymap;
///
int otherkeymap;
};
+inline
TransManager * Intl::getTrans()
{
return trans;