virtual EDITABLE editable() const;
/// return the cursor pos, relative to the inset pos
- virtual void getCursorPos(int &, int &) const {}
+ virtual void getCursorPos(int, int &, int &) const {}
/// return the cursor dim
virtual void getCursorDim(int &, int &) const;
// We need this method to not clobber the real method in Inset