#ifndef RENDERERS_H
#define RENDERERS_H
-#include "dimension.h"
#include "box.h"
+#include "dimension.h"
#include "graphics/GraphicsLoader.h"
#include "graphics/GraphicsParams.h"
-#include "graphics/GraphicsTypes.h"
#include <boost/weak_ptr.hpp>
#include <boost/signals/signal0.hpp>