class PainterInfo;
-class RenderInset
+class RenderInset
{
public:
virtual ~RenderInset();
/// This should provide the text for the button
void update(string const &, bool editable);
-
+
/// compute the size of the object returned in dim
virtual void metrics(MetricsInfo & mi, Dimension & dim) const;
/// draw inset and update (xo, yo)-cache
virtual RenderInset * clone() const;
/// Refresh the info about which file to display and how to display it.
- void update(grfx::Params const & params);
+ void update(lyx::graphics::Params const & params);
/// compute the size of the object returned in dim
virtual void metrics(MetricsInfo & mi, Dimension & dim) const;
/// Is the image ready to draw, or should we display a message instead?
bool readyToDisplay() const;
-
+
/// The stored data.
- grfx::Loader loader_;
- grfx::Params params_;
+ lyx::graphics::Loader loader_;
+ lyx::graphics::Params params_;
/// Cached variable (not copied).
mutable unsigned long checksum_;