#include "render_base.h"
#include "box.h"
-#include <string>
+#include "support/docstring.h"
+
+
+namespace lyx {
class RenderButton : public RenderBase
public:
RenderButton();
- RenderBase * clone() const;
+ std::auto_ptr<RenderBase> clone(InsetBase const *) const;
/// compute the size of the object returned in dim
- virtual void metrics(MetricsInfo & mi, Dimension & dim) const;
+ virtual bool metrics(MetricsInfo & mi, Dimension & dim) const;
/// draw inset and update (xo, yo)-cache
virtual void draw(PainterInfo & pi, int x, int y) const;
/// Provide the text for the button
- void update(std::string const &, bool editable);
+ void update(docstring const &, bool editable);
/// The "sensitive area" box, i.e., the button area
Box box() const { return button_box_; }
///
void setBox(Box b) { button_box_ = b; }
+ /// equivalent to dynamic_cast
+ virtual RenderButton * asButton() { return this; }
+
private:
/// The stored data.
- std::string text_;
+ docstring text_;
bool editable_;
Box button_box_;
};
+
+} // namespace lyx
+
#endif // NOT RENDER_BUTTON_H