///
virtual bool isCursorVisible() const { return cursor_visible; }
///
- virtual int getMaxWidth(Painter & pain, UpdatableInset const *) const;
+ virtual int getMaxWidth(BufferView * bv, UpdatableInset const *) const;
///
int scroll() const { return scx; }
+ ///
+ virtual bool ShowInsetDialog(BufferView *) const { return false; }
protected:
///