virtual int width(Painter &, LyXFont const &) const = 0;
///
virtual void draw(BufferView *, LyXFont const &,
- int baseline, float & x) const = 0;
+ int baseline, float & x, bool cleared) const = 0;
/// update the inset representation
virtual void update(BufferView *, LyXFont const &, bool =false)
{}