virtual UpdatableInset * GetFirstLockingInsetOfType(Inset::Code c)
{ return (c == LyxCode()) ? this : 0; }
///
- virtual int InsetInInsetY() { return 0; }
+ virtual unsigned int InsetInInsetY() { return 0; }
///
virtual bool UpdateInsetInInset(BufferView *, Inset *)
{ return false; }