///
virtual ~Inset() {}
///
- virtual int ascent(Painter &, LyXFont const &) const = 0;
+ virtual int ascent(BufferView *, LyXFont const &) const = 0;
///
- virtual int descent(Painter &, LyXFont const &) const = 0;
+ virtual int descent(BufferView *, LyXFont const &) const = 0;
///
- virtual int width(Painter &, LyXFont const &) const = 0;
+ virtual int width(BufferView *, LyXFont const &) const = 0;
///
virtual void draw(BufferView *, LyXFont const &,
int baseline, float & x, bool cleared) const = 0;