bool unlockInsetInInset(BufferView *,
UpdatableInset *, bool lr = false);
///
- RESULT localDispatch(FuncRequest const &);
+ dispatch_result localDispatch(FuncRequest const &);
///
int latex(Buffer const &, std::ostream &,
LatexRunParams const &) const;
void lfunMouseMotion(FuncRequest const &);
///
- RESULT moveRight(BufferView *);
+ dispatch_result moveRight(BufferView *);
///
- RESULT moveLeft(BufferView *);
+ dispatch_result moveLeft(BufferView *);
///
- RESULT moveRightIntern(BufferView *, bool front,
+ dispatch_result moveRightIntern(BufferView *, bool front,
bool activate_inset = true,
bool selecting = false);
///
- RESULT moveLeftIntern(BufferView *, bool front,
+ dispatch_result moveLeftIntern(BufferView *, bool front,
bool activate_inset = true,
bool selecting = false);
///
- RESULT moveUp(BufferView *);
+ dispatch_result moveUp(BufferView *);
///
- RESULT moveDown(BufferView *);
+ dispatch_result moveDown(BufferView *);
///
void setCharFont(Buffer const &, int pos, LyXFont const & font);
///
///
mutable int top_y;
///
- ParagraphList::iterator inset_par;
+ lyx::paroffset_type inset_par;
///
lyx::pos_type inset_pos;
///
///
UpdatableInset * the_locking_inset;
///
- mutable ParagraphList::iterator old_par;
+ mutable lyx::paroffset_type old_par;
///
// to remember old painted frame dimensions to clear it on the right spot!