#include "LColor.h"
#include "paragraph.h"
#include "lyxcursor.h"
+
#include <boost/smart_ptr.hpp>
class Painter;
///
void draw(BufferView *, LyXFont const &, int , float &, bool) const;
///
- void update(BufferView *, LyXFont const &, bool =false);
+ void update(BufferView *, LyXFont const &, bool = false);
///
void setUpdateStatus(BufferView *, int what) const;
///
///
bool updateInsetInInset(BufferView *, Inset *);
///
- void insetButtonRelease(BufferView *, int, int, int);
+ bool insetButtonRelease(BufferView *, int, int, int);
///
void insetButtonPress(BufferView *, int, int, int);
///
///
void toggleInsetCursor(BufferView *);
///
- void showInsetCursor(BufferView *, bool show=true);
+ void showInsetCursor(BufferView *, bool show = true);
///
void hideInsetCursor(BufferView *);
///
///
bool nodraw() const;
///
- int scroll(bool recursive=true) const;
+ int scroll(bool recursive = true) const;
///
- void scroll(BufferView *bv, float sx) const {
+ void scroll(BufferView * bv, float sx) const {
UpdatableInset::scroll(bv, sx);
}
///
- void scroll(BufferView *bv, int offset) const {
+ void scroll(BufferView * bv, int offset) const {
UpdatableInset::scroll(bv, offset);
}
///
- void selectAll(BufferView *bv);
+ void selectAll(BufferView * bv);
///
- void clearSelection(BufferView *bv);
+ void clearSelection(BufferView * bv);
///
Paragraph * getParFromID(int id) const;
///
void paragraph(Paragraph *);
///
bool allowSpellcheck() { return true; }
- string const selectNextWordToSpellcheck(BufferView *, float & value) const;
+ ///
+ string const selectNextWordToSpellcheck(BufferView *,
+ float & value) const;
void selectSelectedWord(BufferView *);
+ ///
void toggleSelection(BufferView *, bool kill_selection);
///
bool searchForward(BufferView *, string const &,
- bool const & = true, bool const & = false);
+ bool = true, bool = false);
+ ///
bool searchBackward(BufferView *, string const &,
- bool const & = true, bool const & = false);
+ bool = true, bool = false);
///
bool checkInsertChar(LyXFont &);
///
///
void updateLocal(BufferView *, int what, bool mark_dirty) const;
///
+ void lockInset(BufferView *, UpdatableInset *);
+ ///
mutable int drawTextXOffset;
///
mutable int drawTextYOffset;
LColor::color frame_color;
private:
+ ///
struct InnerCache {
+ ///
InnerCache(boost::shared_ptr<LyXText>);
-
+ ///
boost::shared_ptr<LyXText> text;
+ ///
bool remove;
};
///
- typedef std::map<BufferView *, struct InnerCache > Cache;
+ typedef std::map<BufferView *, InnerCache> Cache;
///
typedef Cache::value_type value_type;
///
void clearInset(BufferView *, int baseline, bool & cleared) const;
///
void saveLyXTextState(LyXText *) const;
+ ///
void restoreLyXTextState(BufferView *, LyXText *) const;
///
void reinitLyXText() const;
+ ///
+ void collapseParagraphs(BufferParams const & bparams) const;
/* Private structures and variables */
///
///
mutable int insetWidth;
///
- mutable int last_width;
- ///
- mutable int last_height;
- ///
mutable int top_y;
///
Paragraph * inset_par;
///
mutable boost::shared_ptr<LyXText> cached_text;
///
- mutable struct save_state {
+ struct save_state {
Paragraph * lpar;
Paragraph * selstartpar;
Paragraph * selendpar;
bool selection;
bool mark_set;
bool refresh;
- } sstate;
+ };
+ ///
+ mutable save_state sstate;
+
///
// this is needed globally so we know that we're using it actually and
// so the LyXText-Cache is not erased until used!
bool in_update; /* as update is not reentrant! */
mutable BufferView * do_resize;
mutable bool do_reinit;
+ mutable bool in_insetAllowed;
+ ///
+ // these are used to check for mouse movement in Motion selection code
+ ///
+ int mouse_x;
+ int mouse_y;
};
#endif