}
-void InsetText::cursorPos
- (CursorSlice const & sl, bool boundary, int & x, int & y) const
+void InsetText::cursorPos(BufferView const & bv,
+ CursorSlice const & sl, bool boundary, int & x, int & y) const
{
x = text_.cursorX(sl, boundary) + border_;
y = text_.cursorY(sl, boundary);