// if top_x differs we have a rule down and we don't have to clear anything
if (!cleared && (top_x == int(x)) &&
- ((need_update==FULL) || (top_baseline!=baseline)))
+ ((need_update==INIT)||(need_update==FULL)||(top_baseline!=baseline)))
{
int w = insetWidth;
int h = insetAscent + insetDescent;