///
std::vector<string> const getLabelList() const;
///
- void nodraw(bool b) {
+ void nodraw(bool b) const {
UpdatableInset::nodraw(b);
}
bool nodraw() const;
///
void hideInsetCursor(BufferView *);
///
+ void fitInsetCursor(BufferView *) const;
+ ///
void setPos(BufferView *, int x, int y) const;
///
UpdatableInset::RESULT moveRight(BufferView *, bool lock = true);
mutable bool locked;
///
mutable UpdateCodes need_update;
+ ///
+ bool in_update;
};
#endif