}
-void InsetTabular::cursorPos
- (CursorSlice const & sl, bool boundary, int & x, int & y) const
+void InsetTabular::cursorPos(BufferView const & bv,
+ CursorSlice const & sl, bool boundary, int & x, int & y) const
{
- cell(sl.idx())->cursorPos(sl, boundary, x, y);
+ cell(sl.idx())->cursorPos(bv, sl, boundary, x, y);
// y offset correction
int const row = tabular.row_of_cell(sl.idx());