the_locking_inset->InsetUnlock(bv);
}
the_locking_inset = 0;
- if (inset_hit && bv->the_locking_inset) {
+ if (inset_hit && bv->theLockingInset()) {
if (ActivateCellInset(bv, x, y, button))
the_locking_inset->InsetButtonPress(bv, x - inset_x,
y - inset_y, button);