#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
#include "insetspecialchar.h"
#include "debug.h"
return kind_;
}
+
int InsetSpecialChar::ascent(BufferView *, LyXFont const & font) const
{
return font_metrics::maxAscent(font);
void InsetSpecialChar::draw(BufferView * bv, LyXFont const & f,
- int baseline, float & x, bool) const
+ int baseline, float & x) const
{
Painter & pain = bv->painter();
LyXFont font(f);