InsetLatexAccent();
///
InsetLatexAccent(string const & string);
+#if 0 // the compiler generated version should be ok.
///
InsetLatexAccent(InsetLatexAccent const &);
+#endif
///
int Ascent(LyXFont const & font) const;
///
///
int Width(LyXFont const & font) const;
///
+ int Lbearing(LyXFont const & font) const;
+ ///
+ int Rbearing(LyXFont const & font) const;
+ ///
bool DisplayISO8859_9(LyXFont font, LyXScreen & scr,
int baseline, float & x);
///
Inset::Code LyxCode()const;
///
inline bool CanDisplay();
-private:
/// all the accent types
enum ACCENT_TYPES{
///
///
LSLASH
};
-
+private:
friend ostream & operator<<(ostream &, ACCENT_TYPES);
/// Check if we know the modifier and can display it ok on screen.
void checkContents();