#pragma interface
#endif
-#include "lyxinset.h"
+#include "inset.h"
#include "LString.h"
#include "lyxlex.h"
class InsetLatexAccent : public Inset {
public:
///
- InsetLatexAccent();
+ InsetLatexAccent();
///
+ explicit
InsetLatexAccent(string const & string);
///
- int ascent(Painter &, LyXFont const &) const;
+ int ascent(BufferView *, LyXFont const &) const;
///
- int descent(Painter &, LyXFont const &) const;
+ int descent(BufferView *, LyXFont const &) const;
///
- int width(Painter &, LyXFont const &) const;
+ int width(BufferView *, LyXFont const &) const;
///
- void draw(Painter &, LyXFont const &, int baseline, float & x) const;
+ void draw(BufferView *, LyXFont const &, int, float &, bool) const;
///
- int Lbearing(LyXFont const & font) const;
+ int lbearing(LyXFont const & font) const;
///
- int Rbearing(LyXFont const & font) const;
+ int rbearing(LyXFont const & font) const;
///
- bool DisplayISO8859_9(Painter &, LyXFont const & font,
+ bool displayISO8859_9(BufferView *, LyXFont const & font,
int baseline, float & x) const;
///
- void Write(ostream &) const;
+ void write(Buffer const *, std::ostream &) const;
///
- void Read(LyXLex & lex);
+ void read(Buffer const *, LyXLex & lex);
///
- int Latex(ostream &, signed char fragile) const;
-#ifndef USE_OSTREAM_ONLY
+ int latex(Buffer const *, std::ostream &,
+ bool fragile, bool free_spc) const;
///
- int Latex(string & file, signed char fragile) const;
-#endif
+ int ascii(Buffer const *, std::ostream &, int linelen) const;
///
- int Linuxdoc(string & file) const;
+ int linuxdoc(Buffer const *, std::ostream &) const;
///
- int DocBook(string & file) const;
+ int docbook(Buffer const *, std::ostream &) const;
///
- bool Deletable() const;
+ bool deletable() const;
///
- bool DirectWrite() const;
+ bool directWrite() const;
///
- Inset * Clone() const;
+ virtual Inset * clone(Buffer const &, bool same_id = false) const;
///
- Inset::Code LyxCode()const;
+ Inset::Code lyxCode()const;
///
- inline bool CanDisplay();
+ inline bool canDisplay();
+ // should this inset be handled like a normal charater
+ bool isChar() const { return true; }
+
/// all the accent types
enum ACCENT_TYPES{
///
LSLASH
};
private:
- friend ostream & operator<<(ostream &, ACCENT_TYPES);
+ friend std::ostream & operator<<(std::ostream &, ACCENT_TYPES);
/// Check if we know the modifier and can display it ok on screen.
void checkContents();
///
mutable char ic;
};
-bool InsetLatexAccent::CanDisplay()
+
+bool InsetLatexAccent::canDisplay()
{
return candisp;
}