]> git.lyx.org Git - features.git/blobdiff - src/insets/insetlatexaccent.C
Convert lyxaccents to unicode (most of the work comes from Georg)
[features.git] / src / insets / insetlatexaccent.C
index 94c1e2b19c0757d3e573aefdb98a01c2f925b77e..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391 100644 (file)
@@ -1,626 +0,0 @@
-/**
- * \file insetlatexaccent.C
- * This file is part of LyX, the document processor.
- * Licence details can be found in the file COPYING.
- *
- * \author Lars Gullik Bjønnes
- *
- * Full author contact details are available in file CREDITS.
- */
-
-#include <config.h>
-
-#include "insetlatexaccent.h"
-
-#include "debug.h"
-#include "language.h"
-#include "LColor.h"
-#include "lyxlex.h"
-#include "lyxrc.h"
-#include "metricsinfo.h"
-
-#include "frontends/FontMetrics.h"
-#include "frontends/Painter.h"
-
-#include "support/lstrings.h"
-
-
-namespace lyx {
-
-using support::contains;
-using support::trim;
-
-using std::endl;
-using std::string;
-using std::auto_ptr;
-using std::ostream;
-
-
-/* LatexAccent. Proper handling of accented characters */
-/* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
-/* Later modified by Lars G. Bjønnes, larsbj@lyx.org */
-
-InsetLatexAccent::InsetLatexAccent()
-       : candisp(false)
-{}
-
-
-InsetLatexAccent::InsetLatexAccent(string const & str)
-       : contents(str)
-{
-       checkContents();
-}
-
-
-auto_ptr<InsetBase> InsetLatexAccent::doClone() const
-{
-       return auto_ptr<InsetBase>(new InsetLatexAccent(contents));
-}
-
-
-void InsetLatexAccent::checkContents()
-       // check, if we know the modifier and can display it ok on screen
-{
-       candisp = false;
-
-       if (contents.empty() || contents.length() < 2) {
-               lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
-               return;
-       }
-
-       contents = trim(contents);
-       if (contents[0] != '\\') { // demand that first char is a '\\'
-               lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
-               return;
-       }
-
-       lyxerr[Debug::KEY] << "Decode: " << contents << endl;
-
-       remdot = false;
-       plusasc = false;
-       plusdesc = false;
-
-       switch (contents[1]) { // second char should be one of these
-       case '\'':  // acute
-               modtype = ACUTE;    // acute
-               plusasc = true;    // at the top of character
-               break;
-       case '`':   // grave
-               modtype = GRAVE;    // grave
-               plusasc = true;    // at the top
-               break;
-       case '=':   // macron
-               modtype = MACRON;    // macron
-               plusasc = true;    // at the top
-               break;
-       case '~':   // tilde
-               modtype = TILDE;    // tilde
-               plusasc = true;    // at the top
-               break;
-       case 'b':   // underbar
-               modtype = UNDERBAR;    // underbar
-               plusdesc = true;   // at the bottom
-               break;
-       case 'c':   // cedilla
-               modtype = CEDILLA;    // cedilla
-               plusdesc = true;   // at the bottom
-               break;
-       case 'd':   // underdot
-               modtype = UNDERDOT;    // underdot
-               plusdesc = true;   // at the bottom
-               break;
-       case 'r':   // circle
-               modtype = CIRCLE;    // circle
-               plusasc = true;    // at the top
-               break;
-       case 't':   // tie
-               modtype = TIE;    // tie
-               plusasc = true;    // at the top
-               break;
-       case 'u':   // breve
-               modtype = BREVE;    // breve
-               plusasc = true;    // at the top
-               break;
-       case 'v':   // caron
-               modtype = CARON;   // caron
-               plusasc = true;    // at the top
-               break;
-       case 'q':   // special caron
-               modtype = SPECIAL_CARON;   // special caron
-               plusasc = true;    // at the top
-               break;
-       case 'H':   // hungarian umlaut
-               modtype = HUNGARIAN_UMLAUT;   // hungarian umlaut
-               plusasc = true;    // at the top
-               break;
-       case '"':   // umlaut
-               modtype = UMLAUT;   // umlaut
-               plusasc = true;    // at the top
-               break;
-       case '.':   // dot
-               modtype = DOT;   // dot
-               plusasc = true;    // at the top
-               break;
-       case '^':   // circumflex
-               modtype = CIRCUMFLEX;   // circumflex
-               plusasc = true;    // at the top
-               break;
-       case 'k':   // ogonek
-               modtype = OGONEK;  // ogonek
-               plusdesc = true;
-               break;
-       case 'i': // dot-less-i
-               modtype = DOT_LESS_I;  // dot-less-i
-               plusasc = true; // at the top (not really needed)
-               remdot = true;
-               break;
-       case 'j': // dot-less-j
-               modtype = DOT_LESS_J; // dot-less-j
-               plusasc = true; // at the top (not really needed)
-               remdot = true;
-               break;
-       case 'l': // lslash
-               modtype = lSLASH;
-               plusasc = true; // at the top (not really needed)
-               break;
-       case 'L': // lslash
-               modtype = LSLASH;
-               plusasc = true; // at the top (not really needed)
-               break;
-       default:
-               lyxerr[Debug::KEY] << "Default" << endl;
-               // unknown accent (or something else)
-               return;
-       }
-
-       // we demand that third char is a '{' (Lgb)
-       if (contents[2] != '{') return;
-
-       // special clause for \i{}, \j{} \l{} and \L{}
-       if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
-            || modtype == lSLASH || modtype == LSLASH)
-           && contents[3] == '}') {
-               switch (modtype) {
-               case DOT_LESS_I: ic = 'i'; break;
-               case DOT_LESS_J: ic = 'j'; break;
-               case lSLASH:     ic = 'l'; break;
-               case LSLASH:     ic = 'L'; break;
-               default:
-                       // if this happens something is really wrong
-                       lyxerr << "InsetLaTexAccent: weird error." << endl;
-                       break;
-               }
-               //ic = (modtype == DOT_LESS_J ? 'j' : 'i');
-               lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
-                                  << ", ic: " << ic
-                                  << ", top: " << plusasc
-                                  << ", bot: " << plusdesc
-                                  << ", dot: " << remdot
-                                  << ", mod: " << modtype << endl;
-               // Special case for space
-       } else if (contents[3] == '}') {
-               ic = ' ';
-       } else {
-               int i = 3;
-
-               // now get the char
-               ic = contents[3]; // i will always be 3 here
-
-               // ic should now be a alfa-char or '\\'
-               if (ic == '\\') {
-                       ic = contents[++i]; // will only allow \<foo>{\i} and \<foo>{\j}
-                       if (ic == 'i' || ic == 'j')
-                               remdot = true;
-                       else
-                               return;
-               } else if ((ic == 'i'|| ic == 'j') && contents[4] == '}') {
-                       // Do a rewrite: \<foo>{i} --> \<foo>{\i}
-                       string temp = contents;
-                       temp.erase(3, string::npos);
-                       temp += '\\';
-                       temp += char(ic);
-                       for (string::size_type j = 4;
-                           j < contents.length(); ++j)
-                               temp+= contents[j];
-                       contents= temp;
-                       ++i;
-                       remdot = true;
-               }
-
-               // demand a '}' at the end
-               if (contents[++i] != '}' && contents[++i]) return;
-
-               // fine, the char is properly decoded now (hopefully)
-               lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
-                                  << ", ic: " << ic
-                                  << ", top: " << plusasc
-                                  << ", bot: " << plusdesc
-                                  << ", dot: " << remdot
-                                  << ", mod: " << modtype << endl;
-       }
-       candisp = true;
-}
-
-
-bool InsetLatexAccent::metrics(MetricsInfo & mi, Dimension & dim) const
-{
-       LyXFont & font = mi.base.font;
-       frontend::FontMetrics const & fm =      theFontMetrics(font);
-
-       // This function is a bit too simplistic and is just a
-       // "try to make a fit for all accents" approach, to
-       // make it better we need to know what kind of accent is
-       // used and add to max based on that.
-       if (candisp) {
-               if (ic == ' ')
-                       dim.asc = fm.ascent('a');
-               else
-                       dim.asc = fm.ascent(ic);
-               if (plusasc)
-                       dim.asc += (fm.maxAscent() + 3) / 3;
-
-               if (ic == ' ')
-                       dim.des = fm.descent('a');
-               else
-                       dim.des = fm.descent(ic);
-               if (plusdesc)
-                       dim.des += 3;
-
-               dim.wid = fm.width(ic);
-       } else {
-               dim.asc = fm.maxAscent() + 4;
-               dim.des = fm.maxDescent() + 4;
-               docstring dcon(contents.begin(), contents.end());
-               dim.wid = fm.width(dcon) + 4;
-       }
-       bool const changed = dim_ != dim;
-       dim_ = dim;
-       return changed;
-}
-
-
-bool InsetLatexAccent::displayISO8859_9(PainterInfo & pi, int x, int y) const
-{
-       unsigned char tmpic = ic;
-
-       switch (modtype) {
-
-       case CEDILLA: {
-               if (ic == 'c') tmpic = '\xe7';
-               if (ic == 'C') tmpic = '\xc7';
-               if (ic == 's') tmpic = '\xfe';
-               if (ic == 'S') tmpic = '\xde';
-               break;
-       }
-
-       case BREVE: {
-               if (ic == 'g') tmpic = '\xf0';
-               if (ic == 'G') tmpic = '\xd0';
-               break;
-       }
-
-       case UMLAUT: {
-               if (ic == 'o') tmpic = '\xf6';
-               if (ic == 'O') tmpic = '\xd6';
-               if (ic == 'u') tmpic = '\xfc';
-               if (ic == 'U') tmpic = '\xdc';
-               break;
-       }
-
-       case DOT:
-               if (ic == 'I') tmpic = '\xdd';
-               break;
-
-       case DOT_LESS_I:
-               tmpic = '\xfd';
-               break;
-
-       default:
-               return false;
-       }
-
-       if (tmpic == ic)
-               return false;
-
-       pi.pain.text(x, y, char(tmpic), pi.base.font);
-       return true;
-}
-
-
-void InsetLatexAccent::drawAccent(PainterInfo const & pi, int x, int y,
-       char_type accent) const
-{
-       LyXFont const & font = pi.base.font;
-       frontend::FontMetrics const & fm =      theFontMetrics(font);
-
-       x -= fm.center(accent);
-       y -= fm.ascent(ic);
-       y -= fm.descent(accent);
-       y -= fm.height(accent) / 2;
-       pi.pain.text(x, y, accent, font);
-}
-
-
-void InsetLatexAccent::draw(PainterInfo & pi, int x, int baseline) const
-{
-       if (lyxrc.font_norm_type == LyXRC::ISO_8859_9)
-               if (displayISO8859_9(pi, x, baseline))
-                       return;
-
-       // All the manually drawn accents in this function could use an
-       // overhaul. Different ways of drawing (what metrics to use)
-       // should also be considered.
-
-       LyXFont font = pi.base.font;
-       if (lyxrc.font_norm_type == LyXRC::ISO_10646_1)
-               font.setLanguage(english_language);
-
-       frontend::FontMetrics const & fm =      theFontMetrics(font);
-
-       if (candisp) {
-               int x2 = int(x + (fm.rbearing(ic) - fm.lbearing(ic)) / 2);
-               int hg;
-               int y;
-               if (plusasc) {
-                       // mark at the top
-                       hg = fm.maxDescent();
-                       y = baseline - dim_.asc;
-                       if (font.shape() == LyXFont::ITALIC_SHAPE)
-                               x2 += int(0.8 * hg); // italic
-               } else {
-                       // at the bottom
-                       hg = dim_.des;
-                       y = baseline;
-               }
-
-               double hg35 = hg * 0.6;
-
-               // display with proper accent mark
-               // first the letter
-               pi.pain.text(x, baseline, ic, font);
-
-               if (remdot) {
-                       int tmpvar = baseline - fm.ascent('i');
-                       int tmpx = 0;
-                       if (font.shape() == LyXFont::ITALIC_SHAPE)
-                               tmpx += int(0.8 * hg); // italic
-                       lyxerr[Debug::KEY] << "Removing dot." << endl;
-                       // remove the dot first
-                       pi.pain.fillRectangle(x + tmpx, tmpvar, dim_.wid,
-                                          fm.ascent('i') -
-                                          fm.ascent('x') - 1,
-                                          backgroundColor());
-                       // the five lines below is a simple hack to
-                       // make the display of accent 'i' and 'j'
-                       // better. It makes the accent be written
-                       // closer to the top of the dot-less 'i' or 'j'.
-                       char tmpic = ic; // store the ic when we
-                       ic = 'x';        // calculates the ascent of
-#ifdef WITH_WARNINGS
-#warning metrics?
-#endif
-                       int asc = ascent(); // the dot-less version (here: 'x')
-                       ic = tmpic;      // set the orig ic back
-                       y = baseline - asc; // update to new y coord.
-               }
-
-               // now the rest - draw within (x, y, x + wid, y + hg)
-               switch (modtype) {
-               case ACUTE:
-                       //drawAccent(pi, x2, baseline, '\xB4');
-                       drawAccent(pi, x2, baseline, 0xB4);
-                       break;
-
-               case GRAVE:
-                       //drawAccent(pi, x2, baseline, '\x60');
-                       drawAccent(pi, x2, baseline, 0x60);
-                       break;
-
-               case MACRON:
-                       //drawAccent(pi, x2, baseline, '\xAF');
-                       drawAccent(pi, x2, baseline, 0xAF);
-                       break;
-
-               case TILDE:
-                       drawAccent(pi, x2, baseline, '~');
-                       break;
-
-               case UNDERBAR: {
-                       char_type const underbar = 0x5F; //('\x5F');
-                       pi.pain.text(x2 - fm.center(underbar),
-                                    baseline, underbar, font);
-                       break;
-               }
-
-               case CEDILLA: {
-                       char_type const cedilla = 0xB8; //('\xB8');
-                       pi.pain.text(x2  - fm.center(cedilla),
-                                    baseline, cedilla, font);
-                       break;
-               }
-
-               case UNDERDOT:
-                       pi.pain.text(x2  - fm.center('.'),
-                                 int(baseline + 1.5 * fm.height('.')),
-                                 '.', font);
-                       break;
-
-               case DOT:
-                       drawAccent(pi, x2, baseline, '.');
-                       break;
-
-               case CIRCLE:
-                       //drawAccent(pi, x2, baseline, '\xB0');
-                       drawAccent(pi, x2, baseline, 0xB0);
-                       break;
-
-               case TIE:
-                       pi.pain.arc(int(x2 + hg35), y + hg / 2, 2 * hg, hg, 0, 360 * 32,
-                                   LColor::foreground);
-                       break;
-
-               case BREVE:
-                       pi.pain.arc(int(x2 - hg / 2), y, hg, hg, 0, -360*32,
-                                   LColor::foreground);
-                       break;
-
-               case CARON: {
-                       int xp[3], yp[3];
-                       xp[0] = int(x2 - hg35);    yp[0] = int(y + hg35);
-                       xp[1] = int(x2);           yp[1] = int(y + hg);
-                       xp[2] = int(x2 + hg35);    yp[2] = int(y + hg35);
-                       pi.pain.lines(xp, yp, 3, LColor::foreground);
-                       break;
-               }
-
-               case SPECIAL_CARON: {
-                       switch (ic) {
-                               case 'L': dim_.wid = int(4.0 * dim_.wid / 5.0); break;
-                               case 't': y -= int(hg35 / 2.0); break;
-                       }
-                       int xp[3], yp[3];
-                       xp[0] = int(x + dim_.wid);
-                       yp[0] = int(y + hg35 + hg);
-
-                       xp[1] = int(x + dim_.wid + (hg35 / 2.0));
-                       yp[1] = int(y + hg + (hg35 / 2.0));
-
-                       xp[2] = int(x + dim_.wid + (hg35 / 2.0));
-                       yp[2] = y + int(hg);
-
-                       pi.pain.lines(xp, yp, 3, LColor::foreground);
-                       break;
-               }
-
-               case HUNGARIAN_UMLAUT:
-                       drawAccent(pi, x2, baseline, 0x02DD);
-                       break;
-
-               case UMLAUT:
-                       drawAccent(pi, x2, baseline, '"');
-                       break;
-
-               case CIRCUMFLEX:
-                       drawAccent(pi, x2, baseline, '\x5E');
-                       break;
-
-               case OGONEK: {
-                       // this does probably not look like an ogonek, so
-                       // it should certainly be refined
-                       int xp[4], yp[4];
-
-                       xp[0] = x2;
-                       yp[0] = y;
-
-                       xp[1] = x2;
-                       yp[1] = y + int(hg35);
-
-                       xp[2] = int(x2 - hg35);
-                       yp[2] = y + hg / 2;
-
-                       xp[3] = x2 + hg / 4;
-                       yp[3] = y + int(hg);
-
-                       pi.pain.lines(xp, yp, 4, LColor::foreground);
-                       break;
-               }
-
-               case lSLASH:
-               case LSLASH: {
-                       int xp[2], yp[2];
-
-                       xp[0] = x;
-                       yp[0] = y + int(3 * hg);
-
-                       xp[1] = int(x + dim_.wid * 0.75);
-                       yp[1] = y + int(hg);
-
-                       pi.pain.lines(xp, yp, 2, LColor::foreground);
-                       break;
-               }
-
-               case DOT_LESS_I: // dotless-i
-               case DOT_LESS_J: // dotless-j
-                       // nothing to do for these
-                       break;
-               }
-
-       } else {
-               pi.pain.fillRectangle(x + 1,
-                                     baseline - dim_.asc + 1, dim_.wid - 2,
-                                     dim_.asc + dim_.des - 2,
-                                     backgroundColor());
-               pi.pain.rectangle(x + 1, baseline - dim_.asc + 1,
-                                 dim_.wid - 2, dim_.asc + dim_.des - 2,
-                                 LColor::foreground);
-               docstring dcon(contents.begin(), contents.end());
-               pi.pain.text(x + 2, baseline, dcon, font);
-       }
-}
-
-
-void InsetLatexAccent::write(Buffer const &, ostream & os) const
-{
-       os << "\\i " << contents << "\n";
-}
-
-
-void InsetLatexAccent::read(Buffer const &, LyXLex & lex)
-{
-       lex.eatLine();
-       contents = lex.getString();
-       checkContents();
-}
-
-
-int InsetLatexAccent::latex(Buffer const &, odocstream & os,
-                           OutputParams const &) const
-{
-       os << from_ascii(contents);
-       return 0;
-}
-
-
-int InsetLatexAccent::plaintext(Buffer const &, odocstream & os,
-                           OutputParams const &) const
-{
-       os << from_ascii(contents);
-       return 0;
-}
-
-
-int InsetLatexAccent::docbook(Buffer const &, odocstream & os,
-                             OutputParams const &) const
-{
-        // FIXME UNICODE
-        os << from_ascii(contents);
-       return 0;
-}
-
-
-int InsetLatexAccent::textString(Buffer const & buf, odocstream & os,
-                      OutputParams const & op) const
-{
-       return plaintext(buf, os, op);
-}
-
-
-bool InsetLatexAccent::directWrite() const
-{
-       return true;
-}
-
-
-InsetBase::Code InsetLatexAccent::lyxCode() const
-{
-       return InsetBase::ACCENT_CODE;
-}
-
-
-ostream & operator<<(ostream & o, InsetLatexAccent::ACCENT_TYPES at)
-{
-       return o << int(at);
-}
-
-
-} // namespace lyx